
After round three, the station will fire a missile if your fighter is in the missiles path. By round three, the missile bay has a door which opens and closes to make it more of a challenge. This is easy to do on the first two rounds. * The Enemy Stations can be destroyed two ways :ġ) The first way is to fire a shot directly into their missile bay. Just keep in mind that the space debris doesn't return until the next round. You score points regardless of whether you hit the enemy, or if you use other means to assist, such as the mines or rocks. * Use the space debris to your advantage. This means if anything is trying to 'sneak' up on you, they won't stand a chance. * By that same token, your ship fires lasers from both the front and back. Just because they are lined up in a row doesn't mean that the missile bays are facing the same direction. Then quickly figure out a systematic way of destroying them since time is one's enemy in this game. * At the beginning of the round, quickly look at your radar to determine where the Enemy Stations are. This means you will have to learn to use the joystick proficiently so that you can maneuver away from these enemy missiles attempting to commit suicide on your ship. * Be aware that the enemy missiles are faster then your ship. Your fighter stays in the middle of the screen. The radar doesn't show, though, all the space debris all over the place and the enemy fighters (unless they are in formation). Your radar display will show how many space stations need to be taken out. * The action starts immediately as soon as you start your game (the synthesized voice will state "Blast Off!" at the start of each new stage and each new life). '(c) 1981 NAMCO LTD.' will be added at the bottom of the screen. 2) Keep B1 pressed and enter the following sequence : Up(x5), Right(圆), Down, Left(x4).
